The reload is also just a tad longer than most weapons however, the magazine's extra rounds make up for this. Also, the weapon's iron sights are regarded as inferior to other rifles', by most players, and it is the only gun that does not provide clearance for the bottom half of the Aperture Sight, as the sight's bottom half is almost completely blocked by the weapon. This weapon is not very popular, because it is only unlocked at Level 65, and since most players Prestige at this level, they will lose the weapon. The M1A1 Carbine is an excellent weapon for its: high accuracy, damage, and magazine capacity. However, it is only accessible by Level 65 (or on Level 1 if the player pre-ordered the game, but the class will be replaced by a 6th Custom Class slot, if the player enters Prestige Mode). The rifleman carrying the M1A1 Carbine can be found next to two support gunners, near the machine gun nest. It can also be found near the top of the third mortar pit, the one that the player can choose to circumvent. If he is killed, the player can pick up and use his M1A1 Carbine. One Marine can be found with one at the beginning of " Burn 'em Out", as well. It can be most easily found late in the game during the missions " Blowtorch & Corkscrew" and " Breaking Point" where many American riflemen carry one, but the M1 Garand is still more common. The M1A1 Carbine can be found during the American campaign, although it is quite rare. Though it lacks the stopping power of larger rifles at long range, it is lightweight, accurate and compact." - Call of Duty manual description. 30 caliber semi-automatic rifle with a folding stock, is commonly issued to paratroopers.
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